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Celerity (VTM)

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Name: Celerity
Symbol: Celerity
Pronunciation:
Clans: Brujah, Toreador.
Bloodlines: Assamite Viziers, Assamite Warriors, City Gangrel, Ishtarri, Osebo, Shango

Celerity is a Discipline that grants vampires supernatural speed and finesse by expending vitae. Normally each dot provides an additional action that can be used for movement, attacking, or other physical feats in a single round without penalties for multiple actions. This extraordinary speed violates the laws of physics in that the Cainite doesn't experience any change in momentum, friction, etc. A knife thrown by someone using Celerity isn't any faster, and a vampire moving at incredible speeds will never catch fire no matter how fast they move.

[edit] Official Abilities

There are no individual powers for Celerity until level 6. At that point characters may choose to gain additional Celerity actions or choose a unique power. Included below are the official powers described in supplements for Vampire: The Masquerade and Dark Ages: Vampire. Sources are described below in the order they were printed.

[edit] Advanced Powers

  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png Image:Menu_hover_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.png [1]
    • Flawless Parry: Make perfect defensive motions at the expense of taking no other action
    • Precision: Enter a trance where you can operate with exceptionally fine manipulation
    • Projectile: Throw objects with the speed of your Celerity
    • Tireless Tread: Run at 50 miles per hour for at least eight hours
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.png [2]
    • Celerity Refinement: Choose to spend vitae for Celerity as you need them, rather than declaring them beforehand
    • Flower of Death: Use your Celerity to gain bonuses to attacking instead of taking extra actions
    • Stutter-Step: Use your Celerity to gain bonuses to defense instead of taking extra actions
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_bullet.pngImage:Menu_bullet.png [3]
    • The Unseen Storm: Move so fast you are truly invisible
    • Zephyr: Move so fast that you seem to defy gravity
  • Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.png Image:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_hover_bullet.pngImage:Menu_bullet.png Paragon of Motion [4]: Perform most physical acts without fail

[edit] References

^  Level 6

Mercury's Arrow Dark Ages Companion Pg. 80
Projectile Guide to the Camarilla Pg. 87
Precision Clanbook: Assamite Revised Pg. 64
Tireless Tread Guide to the Anarchs Pg. 164
Flawless Parry Players Guide to High Clans Pg. 152

^  Level 7

Sanguinary Wind Dark Ages Companion Pg. 80
Flower of Death Guide to the Camarilla Pg. 87
Stutter-Step Clanbook: Brujah Revised Pg. 68
Celerity Refinement Players Guide to High Clans Pg. 152

^  Level 8

Resist Earth's Grasp Dark Ages Companion Pg. 80
Zephyr Guide to the Camarilla Pg. 88
The Unseen Storm Players Guide to High Clans Pg. 153

^  Level 9

Paragon of Motion Players Guide to High Clans Pg. 153

^  Level 10

Plot Device Gehenna Pg. 182

Vampire: The Masquerade Disciplines

Abombwe · Animalism · Auspex · Bardo · Celerity · Chimerstry · Daimoinon · Deimos · Dementation · Dominate · Flight · Fortitude · Kai · Kineticism · Maleficia · Melpominee · Mytherceria · Nihilistics · Obeah · Obfuscate · Obtenebration · Ogham · Potence · Presence · Protean · Quietus · Rift · Sanguinus · Serpentis · Spiritus · Striga · Temporis · Thanatosis · Valeren · Vicissitude · Visceratika

Blood Sorcery:

Akhu · Dur-An-Ki · Koldunic Sorcery · Mortis · Nahuallotl · Necromancy · Sadhana · Setite Sorcery · Sihr · Thaumaturgy · Thaumaturgical Countermagic · Thaumaturgy, Dark · Wanga

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