Animalism (VTM)
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| Name: | Animalism |
| Symbol: | |
| Pronunciation: | |
| Clans: | Gangrel, Nosferatu, Ravnos, Tzimisce |
| Bloodlines: | Akunanse, Guruhi, Kinyonyi, Laibon, Lhainnan, Naglopers |
Animalism is a Discipline that brings the vampire closer to their animalistic nature. This not only allows them to communicate with and gain dominance over creatures of nature, but gives them influence over the Beast itself. It is particular common among the clans that are most removed from humanity, though many of its powers specifically target the Beasts of mortals and Cainites.
Contents |
[edit] Official Abilities
Included below are the official powers described in supplements for Vampire: The Masquerade and Dark Ages: Vampire. Sources are described below in the order they were printed.
[edit] Standard Powers
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Feral Speech [1]: Speak telepathically with an animal whose eyes you meet
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Beckoning [2]: Summon animals of a particular type to you
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[3]
- Song of Serenity: Soothe a creature, making them docile, and even help pull vampires from frenzy.
- Quell the Beast: Cow a mortal into a state of fear or apathy
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Subsume the Spirit [4]: Possess the body of an animal
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Drawing Out the Beast [5]: When about to frenzy send your Beast into another person
[edit] Advanced Powers
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[6]
- Animal Succulence: Gain more vitae from animal blood
- Deep Song: Influence the emotional state of listeners with a song
- Eye of the Szlachta: Possess the body of a ghoul
- Gap of Ages: As Feral Whispers, except give commands to an animal and all of its descendents
- Quell the Herd: As Quell the Beast but on groups of mortals or animals
- Pact with Animals: Gain beastial qualities from the blood of an animal
- Sense the Savage Way: Share the senses of a animal
- Shared Soul: Meld minds with an animal and probe their memories
- Shepherd's Innocence: Gain the trust and attention of all animals
- Song in the Dark: Summon huge worms from the deep earth to shift the earth, creating caverns or earthquakes
- Species Speech: As Feral Whispers, except speak with all animals of a species present
- Tainted Oasis: Taint a land so that animals that feed from it become stronger and loyal
- Tier of Souls: Gain memories or powers from the blood you drink
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[7]
- Conquer the Beast: Enter and leave your frenzy at will
- Master's Voice: As Species Speech, except speak to all animals regardless of species
- Send the Eighth Plague: Summon beasts to devastate the harvests of a land
- Stampede: Induce animalistic panic in a group of mortals
- Twist the Feral Will: Force an animal to obey you without speaking or remaining near it
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[8]
- Crimson Fury: Your blood causes frenzy in any who taste it and diablerists must fight off your Beast
- Mass Summons: Summon all animals within miles of you
- Taunt the Caged Beast: Cause other vampires to frenzy
- Twin Spirits: Possess an animal's body without losing control of your own
- Unchain the Ferocious Beast: Cause a target's Beast to tear at them from within
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[9]
- Eyes of the Forest: Make everyone in a city work towards making it your ideal city
- Flesh Bond: Physically meld with one or more animals
- Free the Beast Within: Enter a controlled frenzy and gain several powers from the Beast
- Unchain the Beast: Cause a target's Beast to tear at them from within
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[10]
- Army of Beasts: Control all animals within a mile
- Plot Device
[edit] References
^ Level 1
| Song of the Beast | Vampire: The Masquerade Rulebook | Pg. 91 |
| Sweet Whispers | Vampire: The Masquerade Second Edition | Pg. 156 |
| Feral Speech | Vampire: The Dark Ages Rulebook | Pg. 141 |
| Feral Whispers | Vampire: The Masquerade Revised Edition | Pg. 146 |
| Feral Speech | Dark Ages: Vampire Rulebook | Pg. 172 |
^ Level 2
| Call of the Wild | Vampire: The Masquerade Rulebook | Pg. 91 |
| The Beckoning | Vampire: The Masquerade Second Edition | Pg. 141 |
| Noah's Call | Vampire: The Dark Ages Rulebook | Pg. 158 |
| The Beckoning | Vampire: The Masquerade Revised Edition | Pg. 147 |
| Noah's Call | Dark Ages: Vampire Rulebook | Pg. 173 |
^ Level 3
| Sweet Whispers | Vampire: The Masquerade Rulebook | Pg. 92 |
| Song of Serenity | Vampire: The Masquerade Second Edition | Pg. 157 |
| Cowing the Beast | Vampire: The Dark Ages Rulebook | Pg. 142 |
| Quell the Beast | Vampire: The Masquerade Revised Edition | Pg. 147 |
| Cowing the Beast | Dark Ages: Vampire Rulebook | Pg. 173 |
^ Level 4
| Sharing of Spirits | Vampire: The Masquerade Rulebook | Pg. 92 |
| Sharing of Spirits | Vampire: The Masquerade Second Edition | Pg. 158 |
| Ride the Wild Mind | Vampire: The Dark Ages Rulebook | Pg. 142 |
| Subsume the Spirit | Vampire: The Masquerade Revised Edition | Pg. 148 |
| Ride the Wild Mind | Dark Ages: Vampire Rulebook | Pg. 174 |
^ Level 5
| The Roving Beast | Vampire: The Masquerade Rulebook | Pg. 92 |
| Drawing Out the Beast | Vampire: The Masquerade Second Edition | Pg. 158 |
| Drawing Out the Beast | Vampire: The Dark Ages Rulebook | Pg. 142 |
| Drawing Out the Beast | Vampire: The Masquerade Revised Edition | Pg. 149 |
| Drawing Out the Beast | Dark Ages: Vampire Rulebook | Pg. 175 |
^ Level 6
^ Level 7
| Conquer the Beast | Vampire Players Guide | Pg. 77 |
| Master's Voice | Vampire Players Guide | Pg. 77 |
| Conquer the Beast | Vampire Players Guide Second Edition | Pg. 70 |
| Master's Voice | Vampire Players Guide Second Edition | Pg. 69 |
| Twist the Feral Will | Dark Ages Companion | Pg. 78 |
| Conquer the Beast | Guide to the Camarilla | Pg. 84 |
| Stampede | Clanbook: Gangrel Revised | Pg. 62 |
| Send the Eighth Plague | Players Guide to Low Clans | Pg. 145 |
^ Level 8
| Mass Summons | Vampire Players Guide | Pg. 77 |
| Twin Spirits | Vampire Players Guide | Pg. 77 |
| Mass Summons | Vampire Players Guide Second Edition | Pg. 70 |
| Twin Spirits | Vampire Players Guide Second Edition | Pg. 70 |
| Taunt the Caged Beast | Dark Ages Companion | Pg. 78 |
| Taunt the Caged Beast | Guide to the Camarilla | Pg. 84 |
| Crimson Fury | Clanbook: Gangrel Revised | Pg. 63 |
| Unchain the Ferocious Beast | Players Guide to Low Clans | Pg. 146 |
^ Level 9
| Flesh Bond | Vampire Players Guide | Pg. 78 |
| Flesh Bond | Vampire Players Guide Second Edition | Pg. 70 |
| Unchain the Beast | Guide to the Camarilla | Pg. 84 |
| Eyes of the Forest | Clanbook: Gangrel Revised | Pg. 64 |
| Free the Beast Within | Players Guide to Low Clans | Pg. 146 |
^ Level 10
| Army of Beasts | Vampire Players Guide | Pg. 78 |
| Army of Beasts | Vampire Players Guide Second Edition | Pg. 70 |
| Plot Device | Gehenna | Pg. 182 |
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Akhu · Dur-An-Ki · Koldunic Sorcery · Mortis · Nahuallotl · Necromancy · Sadhana · Setite Sorcery · Sihr · Thaumaturgy · Thaumaturgical Countermagic · Thaumaturgy, Dark · Wanga | |
